Gamification to Improve Children’s Health

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Gamification to Improve Children’s Health

This panel aims to examine how health care providers are using gamification and other non-traditional, behavior-changing interventions to improve the health of children. Panelists will speak about the innovative tools theyʼve used to increase engagement and program adherence and will highlight the outcomes. We see the future health of our nation depends on behavior-changing health interventions that positively impact population health of children as well as their families. Moderator:
  • Wade Roush, PhD. – Chief Correspondent and Editor, Xconomy
  • Nicole Guthrie, HopeLab, R&D Manager
  • Lance Henderson, CEO, Zamzee




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